Internship Opportunity at E3DA Research Unit - BCI Deployment for Constrained Resources
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FBK is opening a new internship opportunity in the Energy Efficient Embedded Digital Architectures - E3DA research unit of DigiS research center. The Bruno Kessler Foundation is a research and innovation institution based in Trento. The Foundation operates in a plurality of disciplinary fields and aims to achieve excellence in science and technology through 2 science clusters, one dedicated to technology and innovation and one to humanities and social sciences, organized in 12 Research Centers, and with more than 450 researchers. For more information visit https:
//www.fbk.eu/it/chi-siamo/
.
In this context, the E3DA research unit focuses on wireless resource-constrained embedded technologies with a system-level approach targeting energy efficiency and Artificial Intelligence (AI) embedding at the very edge. The activity spans from hardware–software development for low-power wireless smart sensing devices to power management techniques, low-power multi-hop wireless protocols, and on-board processing in resource-limited devices, with a focus on Edge AI algorithms on multiple sensor data types (e.g., images, audio, biosignals, and others). Current research also includes Brain–Computer Interface (BCI) technologies, addressing efficient processing of brain signals for real-time applications (neurogaming, support systems).
Internship Opportunity
The student will develop an efficient pipeline for real-time EEG signal processing and classification using pre-trained models in resource-constrained environments. The system will be implemented in C++ and deployed as a Unity .dll plugin and on microcontroller units (MCUs). The internship will be customized to suit the candidate's university major, research interests, and strengths.
Project Highlights
Develop a high performance real-time pipeline;
Deploy ONNX models natively in resource-constrained environments;
Process and classify EEG signals in real-time with minimal latency;
Integrate seamlessly with Unity game engine and MCU platforms;
Optimize resource usage and energy consumption through experimental evaluation.
Required Background
Academic background in Engineering, Physics, Mathematics, or related technical field;
Proficiency in object-oriented programming and C++;
Knowledge of neural networks and deep learning fundamentals;
Experience with real-time systems and time-series analysis;
Good English proficiency for academic comprehension, work and participation in meetings with other International students and researchers.
Preferred
Experience with ONNX runtime and model optimization;
Understanding of biosignal processing techniques;
Familiarity with Unity development and .dll plugin creation;
Knowledge of embedded systems and MCU programming.
Additional Opportunity
This internship may be extended into a full research thesis for interested candidates.
We offer
Curricular internship;
3-6 months, the opportunity can be extended for thesis upon request;
Canteen;
Support for the search for accommodation at the affiliated structures.
All interested parties are requested to fill in the online form, clicking on "Apply online", and attach the required documents in Pdfs format:
Curriculum Vitae;
Cover letter;
Reference letter (optional).
Applications will be reviewed as they arrive. Preferred period: Fall 2025 to winter 2026.
For any information, contact Michele Romani(
miromani@fbk.eu
).
For any support, further clarification and/or information, the Human Resources Department will remain
available via the address:
jobs@fbk.eu